Within this music pack are 8 authentic, Loopable Tracks, 5 Event Stingers, and 57 Sound Effects. This pack is designed for 8-bit, pixel art Beat ‘Em Up, Action-Filled video games. Or anything you want to give an exciting, 8-Bit soundtrack. Having a wide array of emotional moods, from high intensity battle, to cool, funky rhythms, this Bumper Audio pack has every punch, and kick attack to bring your game to life.
TRACKLIST (.wav, 44.1kHz, 16bit)
Circuit Breaker (LOOP) [1:14]
Enter the Stage (LOOP) [1:20]
No Survivors (LOOP) [1:04]
Moonlit Streets (LOOP) [0:56]
Fighting Rhythms (LOOP) [1:12]
Killed by the Beat (LOOP) [1:17]
Retribution (LOOP) [1:15]
Aftermath (Ending/Opening Theme) (LOOP) [1:24]
Stinger_1 [0:02]
Stinger_2 [0:02]
Stinger_3 [0:02]
Stinger_4 [0:04]
Stinger_5 [0:04]
SFX_ Block 1 [0:05]
SFX_ Block 2 [0:05]
SFX_ Block 3 [0:05]
SFX_ Character Hit 1 [0:01]
SFX_ Character Hit 2 [0:01]
SFX_ Character Hit 3 [0:01]
SFX_ Character Hit 4 [0:01]
SFX_ Character Hit 5 [0:01]
SFX_ Character Hit 6 [0:01]
SFX_ Character Hit 7 [0:01]
SFX_ Character Hit 8 [0:01]
SFX_ Double Hit 1 [0:01]
SFX_ Double Hit 2 [0:01]
SFX_ Double Hit 3 [0:01]
SFX_ Double Hit 4 [0:01]
SFX_ Double Hit 5 [0:01]
SFX_ Hit 1 [0:01]
SFX_ Hit 2 [0:01]
SFX_ Hit 3 [0:01]
SFX_ Hit 4 [0:01]
SFX_ Hit 5 [0:01]
SFX_ Hit 6 [0:01]
SFX_ Hit 7 [0:01]
SFX_ Hit 8 [0:01]
SFX_ Hit 9 [0:01]
SFX_ Item or Coin 1 [0:01]
SFX_ Item or Coin 2 [0:01]
SFX_ Item or Coin 3 [0:01]
SFX_ Jump 1 [0:01]
SFX_ Jump 2 [0:01]
SFX_ Low Health [0:03]
SFX_ Miss 1 [0:05]
SFX_ Miss 2 [0:05]
SFX_ Miss 3 [0:05]
SFX_ Power 1 [0:01]
SFX_ Power 2 [0:01]
SFX_ Power 3 [0:01]
SFX_ Score Tally 1 [0:02]
SFX_ Score Tally 2 [0:02]
SFX_ Score Tally 3 [0:02]
SFX_ Score Tally 4 [0:02]
SFX_ Score Tally 5 [0:02]
SFX_ Score Tally 6 [0:02]
SFX_ Score Tally 7 [0:02]
SFX_ Score Tally 8 [0:01]
SFX_ Cancel 1 [0:01]
SFX_ Cancel 2 [0:01]
SFX_ Cancel 3 [0:01]
SFX_ GUI 1 [0:01]
SFX_ GUI 2 [0:01]
SFX_ GUI 3 [0:01]
SFX_ GUI 4 [0:01]
SFX_ GUI 5 [0:01]
SFX_ GUI 6 [0:01]
SFX_ Select 1 [0:01]
SFX_ Select 2 [0:01]
SFX_ Select 3 [0:01]