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Fast AI is an AI system written in C++ for optimal performance. It supports both single-player and multi-player. It comes with many features, examples and AI spawners. It lets you create variety of AI system for open world to linear games.


Demo Showcase Video

Tutorial Video

Discord

Technical Details

FEATURES:

  • Quick and easy integration
  • Single-player & Multi-player
  • Melee, Ranged, animal, zombie, civilian, guard AI examples
  • Basic flying Actors (i.e. a Raven example provided)
  • Trace Based Melee Hit Detection
  • Player Activated AI
  • Sight and Hearing Senses
  • Send and receive messages to communicate with other AI
  • Individual setting for Idle, Roam, Melee, Flee, Ranged, Investigate, Follow
  • Ranged Aim Offset
  • AI Spawners Blueprint (Ideal for both linear and open world maps)
  • Hit reaction animation inputs with cooldown
  • Foot Step Component with unlimited foot types support
  • Example of a 3rd person character
  • Additional blueprints utilizing the Animation Sharing plugin to create 100+ basic roaming AI with significant improved FPS


Number of Blueprints: 45

Number of C++ Classes: 23

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Link

Example Project: Included with the plugin

A
AltairGamesLLC
All Assets by Author
58.08 
Platforms Windows 64-bit
UE Versions 4.27, 5.0 - 5.2
Tags AI, NoAI, ARTIFICIAL INTELLIGE, ZOMBIE AI, MELEE AI, AI SPAWNER, ANIMAL AI, RANGE AI
Release date 23.07.2021

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