Texture Sizes: 512x512 to 4K
Scaled to Epic skeleton: Yes
Collision: Yes, Automatically Generated
LODs: 3 (Generated in Unreal)
Number of Meshes: 10 ( Static Meshes )
Number of Materials and Material Instances: 82 ( 2 Material, 80 Material Instances )
Number of Textures: 200
Vertex Count:
Hammer : L0 (1956 T / 1497 V), L1 (977 T / 882 V ), L2 ( 488 T / 552 V(
Staff : L0 (3598 T / 2422 V), L1 (1798 T / 1370 V), L2(900 T / 807 V)
Axe : L0 (2370 T / 2218 V), L1 (1184 T / 1444 V), L2(592 T / 880 V)
Sword : L0 (5575 T / 3476 V), L1 (2787 T / 1947 V), L2(1393 T / 1118 V)
Spear : L0(6571 T / 4186 V), L1(3289 T / 2393 V), L2 (1642 T / 1372 V)
Shield : L0 (2210 T / 1706 V), L1 (1105 T / 994 V), L2 (552 T / 610 V)
Bow : L0 (3536 T / 3318 V), L1 (1768 T / 1932 V), L2 (883 T / 1205 V)
Long Sword : L0 (1928 T / 1798 V), L1 (963 T / 1106 V), L2 (481 T / 686 V)
Knife : L0 (855 T / 986 V), L1 (427 T / 580 V), L2 (214 T / 364 V)
One-Handed Sword : L0 (1584 T / 1659 V), L1 (792 T / 1095 V), L2 (396 T / 650 V)