Hello! Nice to meet you! I will be glad to cooperate with you :)
This is game-ready low-poly model of the character Fantasy Girl Diana. She has blendshapes, Epic Skeleton rig, change color options. She will be a perfect character for a fantasy or dress-up game and RPG, strategy, first-person shooter, etc.
Renders are made in Marmoset Toolbag 3.
And also in print and as a cover for some products.
👑 Key Features
🌟 Low-poly
🌟 Fully Rigged
🌟 Blendshapes
🌟 Adjustable Parts
🌟 Easy Color Change
Textures:
all texture map 4096x4096
2 skins
46 textures
15 materials
In the model it is desirable to use a shader with a two-sided display of polygons.
⚙️ Rig
This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
Set of 16 animations:
attack (x1)
walking (x4)
run (x2)
strafe LR (x4)
idle (x2)
death (x2)
gethit (x1)
Polycount | The Character does not have LOD system
verts 37632
tris 62912
Hair polycount included: tris 16559
🔥 Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Blendshapes
Perfectly calibrated Blendshapes.
Body morphs allow you to regulate waist, breast and butt size, switch between human and elf ears, change the hair length, change the size of the weapon.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
* I am always ready to help you and answer any questions *