What is EZPortals?
EZPortals is an infinitely useful portal blueprint that will help you to effortlessely create a portal teleportation system. Unlike many of its competitors, EZPortals saves your physics direction and velocity, so you will never lose momentum, and it works for any type of actor, characters, physics meshes, you name it!
How can I use EZPortals?
All you need to do is add EZPortals to your level, either by spawning them or through drag, and drop, and dont forget to link them, which is as easy as setting a variable! Includes a portal gun example, so you can see how easy it is to use!
Is EZPortals complicated?
EZPortals is quite easy to understand, all you have to do is spawn it! For those who want to tweak some of the functionality, there is heavily commented blueprints, but for those newer to blueprints, or more interested in the technical side of things, there is heavy documentation covering the asset, and if you find yourself with more questions outside of that, there is a Discord Support server where you will be helped!
How big is EZPortals?
EZPortals takes up less than 1 MB on disk space (by itself, without the showcase), and an extremely small amount of memory and CPU (its hard to estimate because Unreal Engine takes up quite a large amount itself, but EZPortals is practically unnoticeable in your levels performance, how do we know it doesnt effect performance? It always keeps 120 fps on an empty project).
Will EZPortals be receiving updates?
It is unlikely that I will update EZPortals as of today, aside from engine version updates, unless there is an overwhelming number of requests for it to change. However, I am always working on other assets, and you can find me in the Discord server if you feel that something is missing in your project!