What is EZMiniMaps?
EZMiniMaps is 2 infinitely useful actor components that can easily be used to quickly and effortlessly generate a minimap, and populate it with interesting icons! Any actor can use EZMiniMaps!
How can I use EZMiniMaps?
All you need to do is add the component, and your done! There are a number of variables that make EZMiniMaps fluid, so it can easily become exactly as you want it, without you having to touch a single line of code!
Is EZMiniMaps complicated?
EZMiniMaps is quite easy to understand, though for those who want to tweak some of the functionality, there is heavily commented blueprints, but for those more interested in the technical side of things, there is heavy documentation covering the asset, and if you find yourself with more questions outside of that, there is a Discord Support server where you will be helped!
How big is EZMiniMaps?
EZMiniMaps takes up less than 1 MB on disk space (without the showcase), and an extremely small amount of memory and CPU (its hard to estimate because Unreal Engine takes up quite a large amount itself, but EZMiniMaps is practically unnoticeable in your levels performance, how do we know it doesnt effect performance? It always keeps 120 fps on an empty project).
Will EZMiniMaps be receiving updates?
It is unlikely that I will update EZMiniMaps as of today, aside from engine version updates, unless there is an overwhelming number of requests for it to change. However, I am always working on other assets, and you can find me in the Discord server if you feel that something is missing in your project!