Showcase Video - Here
Tutorial Playlist Here
- General Tutorial - Here
- TCF Tutorial - Here
- DCS Tutorial - Here
- More Tutorials to come.
Playable Demo - Here
NOTICE - UE5.2 version submitted and waiting on epics approval.
This is a system not a game ready project. This is meant to be added to your game not be your game. The AI is very minimal, basic, and NOT game ready, but you are welcome to modify as you see fit.
Hard time hiding in grass or bushes? Harder time adding them to foliage tools and Spawners without big Blueprint FPS Hits? Well lets fix that. This tool will allow you to spawn foliage like normal and still hide in it. This component does not need any triggers to activate, so it does not need a Blueprint, and thus can be added to landscapes, and it is nanite friendly! The included grass is already nanite activated.
This is a fully functional stealth mechanic for Foliage it is an easy to use component with a Blueprint interface. It can be added to most projects in as little as 10 to 15 minutes. See the tutorials. This is only for Foliage at the moment. However this can be used in trigger zones, so you could fake shadow hiding as well. Easy to read and follow all variables have details in them to explain what they are for. The important things are noted in the Blueprints. This asset is also not replicated. If my knowledge on replication gets bigger I may make it replicated.
If the demand is there the next update will be sound, then maybe lighting. However, the price may increase for each major addition.
NOTE - The Characters, Animations and Animation Starter Pack Animations are Property of EPIC UE-Only Content - Licensed for Use Only with Unreal Engine-based Products, and used only for demonstration purposes.
List of possible updates as of now. Things will be added and removed from this list as they happen.
- Sound - Working On
- Light detection - Planed
- Replication - Planed
Version History :
- v1.0 Initial Release (Live)
- v1.1 Fixed Issue with ABP in 5.1 and disabled Modeling Tools Editor Plugin in both. (Live)