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It can easily load local and network textures through blueprints at runtime。

Currently supports JPG, PNG, TGA,and BMP file formats。


Technical Details

Features:

  •  load local textures
  •  load network textures(http get)

Code Modules:

  •  ExternalTexturePlugin (Runtime)  

Number of Blueprints:1

Number of C++ Classes:1

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation:

http://dascad.net/html/externalTexture/doc.pdf

http://dascad.net/html/externalTexture/index.html

Example Project: http://dascad.net/html/externalTexture/demo.rar

Important/Additional Notes:

S
SusanChen
All Assets by Author
5.86 
Platforms Windows 64-bit
UE Versions 5.0 - 5.2
Tags RUNTIMETEXTURE, NETWORTTEXTURE, TEXTRES, NoAI
Release date 14.04.2023

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