This product was built using the following Beta feature in UE4. Epic does not support backward compatibility for assets, the API for this feature is subject to change, and we may remove functionality at our discretion.
Video Link - https://youtu.be/1mbqWscjUJ4
Niagara
This pack includes 10 AAA games Explosions Created in Unreal Engine Niagara Particle System.
This package includes:
1 Map - Explosion_map
1 Blueprint - BP_Camera_Shake01 (Also inclue Level Blueprint For random spawning Explosions)
3 Meshes - SM_Debris01, SM_Planer01, SM_Planer02
11 Niagara Particle Systems - P_Explosion01 - P_Explosion10, P_Rocks01
Sound - CUE_Explosion01, SFX_Big_Explosion_Distant
18 Materials - M_Concrete_Tiles, M_Distortion01, M_Explosion01_SubUV_8x8, M_Explosion02_SubUV_10x10, M_Explosion03_SubUV_10x10, M_Explosion04_SubUV_10x10, M_Explosion05_SubUV_10x10, M_Explosion06_SubUV_11x11, M_Explosion07_SubUV_9x9, M_Explosion08_SubUV_10x10, M_Explosion09_SubUV_10x10, M_Explosion10_SubUV_12x12, M_Flash01, M_Flash01_Inst, m_hit_mark, M_Hit_Mark01, M_Radial01, M_Rock
Textures - T_Concrete_Tiles_D, T_Concrete_Tiles_N, T_Explosion01_SubUV_8x8, T_Explosion02_SubUV_10x10, T_Explosion03_SubUV_10x10, T_Explosion04_SubUV_10x10, T_Explosion05_SubUV_10x10, T_Explosion06_SubUV_11x11, T_Explosion07_SubUV_9x9, T_Explosion08_SubUV_10x10, T_Explosion09_SubUV_10x10, T_Explosion10_SubUV_12x12, T_Glare01, T_HitSpark01, T_Hit_Mark01, T_Hit_Mark01_N, T_Hit_Mark02, T_Hit_Mark02_N, T_Noise_Flow01, T_Rock01, T_Rock01_N, T_Water_N