A UE4 plugin wrapper for the <a href="http://enet.bespin.org">ENet reliable UDP networking library</a>. This plugin enables ENet usage inside Unreal Engine blueprints. It supports processing of network events on a separate network thread.
ENet was created by Lee Salzman as a relatively thin, simple and robust network communication layer on top of UDP (User Datagram Protocol). The primary feature it provides is optional reliable, in-order delivery of packets. For more information on the details and features of ENet, check out the official <a href="http://enet.bespin.org">ENet website</a>.