It is possible to use easy notes plugin in many different editors (material editor, Niagara, blueprint, widget, behavior tree and many others at once)
Auto save when text is committed and update other instances when current notepad name are identical.
Note files are saved as .txt in project Saved folder ("MyProject/Saved/EasyNotes/")
When a notepad is open, the last edited notepad is automatically loaded.
Add to source control to share between a team. The .txt format offer easy editing so anybody extern to unreal can modify notes.
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