The Easy Event Manager is completly replicated and streamlines the process of event management by removing the need for direct references between objects. With this plugin you'll be able to create puzzles, quests and environmental interactions without the need of casting or caching references. Simplify your development with the Easy Event Manager - the referenceless communicator. This plugin is written in C++ with all functions accessible in Blueprint.
We used a similar system for the Quest System in our RPG System: All-In-One
Documentation: Link
Discord: Link
Features:
- Referenceless Communication between objects
- Eliminating the need of Casting and caching of references
- Replicated and can improve your workflow in a Network Environment
- For new and advanced Users
- Easy to Implement, easy to use
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