A collection of high impact futuristic firearm sounds, including firing, reloading, equipping and unequipping, cocking and weapon empty. Also includes surface impacts for 6 surface types for all the weapon projectile types.
All sound files are setup in cues with multiple sound files and randomisation to avoid repetition. Sound cues also have attenuation included. The Blueprint implementation allows for quick creation of reverb volumes where the gunshots respond to the size of the space and generate echo reflections. There is also implementation included for the minigun firing.
The impacts are setup ready to link to the various surface types in your project.