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Dynamic Scalable Crosshair Builder (Scales with FOV and Spread)

A Crosshair builder that allows you build Crosshairs, Save and Load presets,

There are many settings, Crosshair arm count, Dot Type, Crosshair Outline thickness, Dot Outline Thickness, Dot Color, Outline Color, Crosshair brush types, Crosshair rotation mode, Opacity.

There are still more features being developed!


Support: Discord - https://discord.gg/FzJt3h8ZeV


Video on example use:

https://www.youtube.com/watch?v=oGOmZTqh--g


Packaged project:

UE4

https://drive.google.com/file/d/1k6Bwb5QAaxVzc4GnQpdjfNufdZJYkJ7B/view?usp=sharing

UE5

https://drive.google.com/file/d/1Ji2HkIZJEo8JYMPI4Kw7tJytFt_wBXdT/view?usp=sharing


There is still a lot to be added and a roadmap will be made soon, Please join the discord to find out more!

Technical Details

Features:

  •  A HUD that Paints the Crosshairs
  •  A Menu, that allows you to customize the HUD
  •  Saved struct and Save asset
  • Projectile
  • The First person template - Used for demonstration.
  • Tutorial Blueprints - (Please note, Tutorial blueprints work in the UE4.27 version]
  • Commented and Some variables have descriptions


Number of Blueprints: 3 - First Person Character, Projectile, Saved Data Asset,

Number of Widget Blueprints: 3 - Keys, HUD, Menu.

Input: Keyboard, Mouse

Network Replicated: No - Since its local to the player, Easy to use in a replicated project!

Supported Development Platforms:

Windows

PR
Perfect Ratio
All Assets by Author
12.33 
Platforms Windows 64-bit
UE Versions 4.27, 5.0
Tags DYNAMIC CROSSHAIR, CROSSHAIR DESIGNER, CUSTOM CROSSHAIR, SPREAD, CROSSHAIRS, CROSSHAIR BUILDER, SCALING CROSSHAIR, CROSSHAIR SYSTEM, WEAPON SYSTEM, FIELD OF VIEW
Release date 11.04.2022

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