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VIDEO OVERVIEW

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This pack contains everything you need to create procedurally create, in just a few minutes, a realistic and very high quality Dunes - Oasis environment in UE5. You get even the heightmaps (15 heightmaps at 4k resolution) necessary to create realistic desert dunes landscapes. The pack also comes with a water blueprint. By changing the parameters of the water material instance, you will be able to completely change the aspect of the water (wavelength, color, different colors for shallow water or deep water etc. ).

The pack also comes with a powerful and very adjustable landscape auto-material which will help you adjust and customize to your need the final desert landscape (terrain). The landscape auto-material is created in such a way to simulate the effect of the wind blowing into sand. This effect can also be adjusted and fine tuned from the landscape auto-material. The auto-material comes with automatic grass (foliage). You will be able to adjust many parameters here such as: wind speed, wind intensity, foliage color and many other parameters

To be even more realistic, I included a very customizable and optimized Heat Haze material. You will be able to adjust the distance from which the Heat Haze effect starts, as well as its frequency and other parameters. The heat haze effect (material) in applied on a plane, in front of the player so this way, many problems which comes with a normal post process material are avoided. (for example, because of this setup, the Heat Haze effect will not be visible on the player and it will be visible only in the distance, as it is natural. More than that, You will be able to adjust at which distance it will start)


Everything in this pack is optimized for open-word projects. Almost everything is procedurally generated and it is designed for speed and performance.

This product supports Nanite for Unreal Engine 5.1+. Check here Nanite documentation

This product supports Lumen for Unreal Engine 5.1+. Check here Lumen documentation

Technical Details

Features:

  •  The landscape auto-material comes with 11 layers and automatic slope variation
  • Desert specific foliage and rocks (Date Palms, different type of grass, desert stones)
  • 1 blueprint (Water Blueprint)
  • all textures of the auto-material are 4k
  • customizable sand-dust and heat-haze effects
  • desert specific sounds
  •  1 example maps, 16 square km surface area and 4k heightmap resolution
  • 15 heightmaps at 4k resolution having about 16 square km surface each
  • Full dynamic lighting setup (Lumen)
  • Highly customizable and easy to use Materials and Material Instances
  • game ready assets, specially created for huge environments (but of course can also be used for small projects)


Number of Unique Meshes: 23

Collision: Yes, automatically generated

LODs: all static meshes are Nanite so LOD's are not necessary

Texture Resolutions: (complete list)

  •  117 textures (between 1k and 4k) but most of the textures are 4m. From 117 textures, 15 textures are PNG, 16 bit heightmaps

Number of Unique Materials and Material Instances: 38

Number of Textures: 117

Supported Development Platforms:

Windows: Yes

Mac: Not tested

Documentation: Please watch my videos from the description. You will find there everything you need to know.

Important/Additional Notes: In case you use your own character, in order to have heat haze effect and background desert sound, you will have to copy paste these 2 components from my character into yours. If your character is Third Person, you will also have to adjust a little bit the distance from the camera of the Heat Haze component

39.47 
Platforms Other, Windows 64-bit, Windows 32-bit
UE Versions 5.1 - 5.2
Tags DATE PALM, HEAT HAZE, DUNES, NoAI, REALISTIC, WATER, OASIS, SAND, DESERT
Release date 17.05.2023

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