Cute Girl Gloria
https://youtu.be/bpnZh2S1-X0
She has 3 different outfits, blendshapes, an epic skeleton rig, and many color options.
Renders are made in Marmoset Toolbag 4.
Key Features:
- Low-poly
- Fully Rigged
- Blendshapes
- Different Outfits
- Easy Color Change
Polycount :
Cute_Girl_Gloria Casual
- Faces 23811
- Tris 47470
- Verts 26765
Cute_Girl_Gloria Spectacular
- Faces 26263
- Tris 52305
- Verts 29318
Cute_Girl_Gloria Belle
- Faces 22070
- Tris 43966
- Verts 24783
Cute_Girl_Gloria Nude
- Faces 21234
- Tris 42294
- Verts 23702
Rig
This Character rig is based on UE4 Mannequin skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, hair_back_l/r/mid (not functional), hair_front_l/r (not functional), lash_l/r (not functional), jaw.
Blendshapes
Tested with Live Link Face in Unreal Engine 5.
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Contains 3 Outfits: Casual • Spectacular • Belle
Clothes can be taken off completely, and full-body is included.
Body texture has censored and uncensored (request) versions.
And more!
Material ID Maps for^
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
4K Textures
BaseColour, Normal, OcclusionRoughnessMetallic, matID
7 Texture sets: Body, Head, Clothes, Teeth, Hair, Eyes, Lashes
Unreal Engine Project
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Material Instances with MatID map for color change are included
3rd person standard animations are included