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Completely created using blueprints. This project contains 6 different blueprints to easily generate various types of flags. Each blueprint contains a series of exposed parameters to tailor each flag to your needs. Aspect ratios, heights, offsets, pole and cleat height. You can even change the default mesh of each section to suit your needs.


We have added a texture for each of the 254 countries around the world. For a list of aspect ratios please visit this site.


Light and heavy damage textures are included with the project for more customization.


You can generate your own flags and replace the textures as needed.


Video playlist


Some country flags are not included due to Copyright protection.


Country flag textures have been sourced from this site.

Technical Details

Features:

• 6 blueprints.

• 7 skeletal meshes for the flags.

• 19 static meshes.

• 3 master materials and 10 material instances.

• 249 textures for country flags, 3 damage textures and 13 generic and UE logo textures.

• Runs at 120+fps on a GTX 1060.


Type of Emitters:

Number of Unique Effects:

LODs: No

Number of Blueprints: 6

Number of Materials: 3 Master Materials, 10 Material Instances

Number of Unique Meshes: 19 Static Meshes, 7 Skeletal Mesh.

Number of Textures: 265 Textures [2048x2048 to 256x256]

Supported Development Platforms:

Windows: Yes

Mac: No

N
Niagara.VFX
All Assets by Author
29.04 
Platforms Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags SKELETAL MESHES, WIND, MODULAR, WORLD, BLUEPRINTS, FLAG, PROPS, REALISTIC, NoAI, ENVIRONMENTS, VFX, FLAGS, VISUAL EFFECTS
Release date 23.08.2022

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