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Custom Status Effect System for your game project.


Create, add and remove as many status effects you want.


The status effect work on Static and Skeletal mesh, all effect can be stack on each other.


Five effects are made by default (Fire, Electricity, Light, Toxic and Frost) but you can add as many status you want.


I made this demo video to showcase the system and explain how to use it : https://youtu.be/m0QuBKNw1c8

Technical Details

Features:


  •  4 Blueprint Actor
  •  1 Blueprint Component
  • 3 Material
  • 9 Material Instance
  • 7 Normal map texture
  • 5 Niagara System
  • 6 Texture
  • 5 Demo Level


Number of Unique Materials and Material Instances: 12

Number of Textures: 6

Texture Resolutions: 2048*2048 / 10124*1024 / 256*256

Supported Development Platforms: Windows Yes

M
MaximeLeChesne
All Assets by Author
47.46 
Platforms Windows 32-bit, Windows 64-bit
UE Versions 5.1 - 5.2
Tags SCRIPT, FROST, ELEMENTAL, FLAME, TOXIC, SYSTEM, LIGHTS, ELECTRICITY, BLUEPRINTS, STATUS EFFECT, STATUS
Release date 29.05.2023

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