Ends Today: Save up to 95% on the Time Travel Mega Bundle!

Realistic Pistol Caliber Carabine with attachments. Contains example blueprints for assembly.


One customizable submachine gun, holo sight, laser/flashlight, compensator, and silencer. Due to customization, you can get different views of weapons. 

In addition, there are different firing modes. You can also customize the accuracy of the weapon.


This project uses a material layering system, so you can give your weapon a different look with different patterns. You can also change only a tint.


About the fire selector behavior. Depending on the firing mode, the fire selector will behave accordingly. It will correspond to the selected mode and will remain in it until you switch to another mode or put the weapon on safety.

https://www.youtube.com/watch?v=pbULfcTLP9g


The project has been updated.

Update 04 includes reworked full reload animation, tactical reload animation, walk and run animations.https://youtu.be/9eNCsnzyDto

Update 03 includes a drum magazine, a new full reload animation, and an operative weapon check.

https://youtu.be/JGszraDtLYk


Update 02 includes a combined weapon mesh with magazine meshes, and a blueprint tuned for that mesh.

Update 01 includes bonus animations.

PCC bonus animations: https://www.youtube.com/watch?v=eatrssTFVDM


Animated for the first person.

Important Note: All projects of the "CG series" are based on a common platform, but are not uniform. Each project has a specialized logic of its own one. The project was conceived not as a complete one, but as an asset pack. So that users can take animation and weapon models for themselves in a more advanced project. The blueprints for this project are configured for presentation only. But advanced developers can improve it.


How to upgrade your UE4 Project to UE5: https://dev.epicgames.com/community/learning/talks-and-demos/J5q/upgrading-your-project-to-ue5

Technical Details

Features:


 One customizable submachine gun with 2 different firing modes, and attachments.

 Character Animation Blueprint for the basic display of Animation.

 Materials and some sound setup.



Number of Meshes: 31 ( 1 SK, and 30 SM).


Collision: Yes. Custom.


Vertex Count: 168 - 9669 vertices per mesh.


LODs: Yes.


Animations: FP character has 33 Animations (Fire, Aim Down Sight, Idle, Reload, Full Reload, Run, Sprint, Jump, Walk, etc.)


The weapon has 11 Animations (Fire, Fire ADS, Reload, Full Reload, etc.)


Number of Materials and Material Instances: 3 Material layers, 5 Master materials, 2 Post-process materials, 21 Material instances, and 31 Material instances variations.


Number of Textures: 52 textures, 8 reticles, 6 patterns.


Texture Resolutions: 6 - 4096x4096, 22 - 2048x2048, 24 - 1024x1024, 4 - 512x512, 8 - 256x256, 1 - 200x200, 1 - 64x64.


Supported Development Platforms: Windows

Preview: https://www.youtube.com/watch?v=iUwexNgRYv4 before all updates

Project presentation: https://youtu.be/trpkvWppvcg before all updates


Documentation: https://drive.google.com/file/d/171yLc0EgwKNjiE7NF8S8QW_K8Uc_svw-/view?usp=sharing

Important/Additional Notes: HDRIbackdrop was added for the example map, so be sure to enable support for the HDRI plugin.

69.08 
Platforms Windows 64-bit
UE Versions 4.24 - 4.27, 5.0 - 5.1
Tags SUBMACHINE GUN, PROPS, LOW POLY, REALISTIC, NoAI, ANIMATED, FPS, WEAPONS, SMG, FIREARM
Release date 28.03.2021

Similar products

Image
Sign In
Image
Sign Up
Image
Recovery