Realistic shotgun with attachments. Contains example blueprints for assembly.
The project has been updated.
Update 01 The character's walking and running animation have been changed.
Double-barrel shotgun, holo sight, laser/flashlight, three kinds of choke, and silencer.
Presentation: https://youtu.be/7bDe_xd-ltE
Each type of choke gives a different angle of dispersion of the pellets from a gun.
This project uses a material layering system, so you can give your weapon a different look with different patterns. You can also change only a tint.
Animated for the first person.
As a bonus, the project has an animation of a frag grenade throw and an animation of a stun grenade throw.
As well as animation of weapon jamming.
Important Note: All projects of the "CG series" are based on a common platform, but are not uniform. Each project has a specialized logic of its own one. The project was conceived not as a complete one, but as an asset pack. So that users can take animation and weapon models for themselves in a more advanced project. The blueprints for this project are configured for presentation only. But advanced developers can improve it.
How to upgrade your UE4 Project to UE5: https://dev.epicgames.com/community/learning/talks-and-demos/J5q/upgrading-your-project-to-ue5