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Realistic shotgun with attachments. Contains example blueprints for assembly.


The project has been updated.

Update 01 The character's walking and running animation have been changed.


Double-barrel shotgun, holo sight, laser/flashlight, three kinds of choke, and silencer. 


Presentation: https://youtu.be/7bDe_xd-ltE


Each type of choke gives a different angle of dispersion of the pellets from a gun.


This project uses a material layering system, so you can give your weapon a different look with different patterns. You can also change only a tint.


Animated for the first person.


As a bonus, the project has an animation of a frag grenade throw and an animation of a stun grenade throw.

As well as animation of weapon jamming.



Important Note: All projects of the "CG series" are based on a common platform, but are not uniform. Each project has a specialized logic of its own one. The project was conceived not as a complete one, but as an asset pack. So that users can take animation and weapon models for themselves in a more advanced project. The blueprints for this project are configured for presentation only. But advanced developers can improve it.


How to upgrade your UE4 Project to UE5: https://dev.epicgames.com/community/learning/talks-and-demos/J5q/upgrading-your-project-to-ue5

Technical Details


Features:

 One double-barrel shotgun, and attachments.

 Character Animation Blueprint for the basic display of Animation.

 Materials and some sound setup.


Rigged: Yes

Number of Meshes: 11 ( 1 SK, and 10 SM).

Collision: Yes. Custom.

Vertex Count: 264 - 8809 vertices per mesh.

LODs: Yes.

Animations: FP character has 31 Animations (Fire, Aim Down Sight, Idle, Reload, Full Reload, Run, Sprint, Jump, Walk, etc.)

The weapons have 7 Animations (Fire, Fire ADS, Reload, Full Reload, etc.)

Number of Materials and Material Instances: 3 Material layers, 6 Master materials, 2 Post-process materials, 11 Material instances, 14 Material instances variations.

Number of Textures: 28 textures, 8 reticles, 4 patterns.

Texture Resolutions: 3 - 4096x4096, 9 - 2048x2048, 15 - 1024x1024, 3 - 512x512, 8 - 256x256, 1 - 200x200, 1 - 64x64.

Supported Development Platforms: Windows


Documentation: https://drive.google.com/file/d/171yLc0EgwKNjiE7NF8S8QW_K8Uc_svw-/view?usp=sharing


Important/Additional Notes: HDRIbackdrop was added for the example map, so be sure to enable support for the HDRI plugin.

39.47 
Platforms Windows 64-bit
UE Versions 4.24 - 4.27, 5.0 - 5.1
Tags SHOTGUN, PROPS, LOW POLY, REALISTIC, NoAI, ANIMATED, FPS, WEAPONS
Release date 21.12.2021

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