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Updated for UNREAL ENGINE 5 !


This package was developed for developers of games in the cartoon and art genre. The asset contains post-process materials and instance shader materials, as well as 3 materials for meshes or landscape for example (bonus). On the demo map, you can see in detail and configure shader materials through the instance. A lot of settings, and you can also combine shader materials into a post-process. Details can be found in the video, as well as in the photo. Shaders are optimized.


Demo Video

Video Instructions

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Technical Details

Features:

The asset consists of 19 files consisting of various materials and textures and includes:

Cel Shader Materials:

·        Materials – 3

·        Material Instance - 3

 

Toon Shader Materials:

·        Materials – 2

·        Material Instance - 2

 

Color Materials:

·        Materials – 3

·        Material Instance – 3

·        Textures - 3


Total files: 19

Number of Blueprints: 0

Number of Materials: 8

Number of Material instances: 8

Number of Textures: 3

 

Technical details:

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: All platforms except Mobile devices

Supported Target Build Platforms: All platforms except Mobile devices

OSG
OBLIVION STUDIO GAMES
All Assets by Author
33.88 
Platforms Other, Windows 64-bit, Windows 32-bit, Oculus, MacOS, Linux, HoloLens 2
UE Versions 4.27, 5.0
Tags NoAI, MATERIALS, TOON SHADING, CEL SHADER, CEL-SHADING, SHADER
Release date 24.10.2021

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