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Carousel is a highly detailed game ready asset pack containing detailed props and material to build realistic video game environments. All meshes and materials are optimized and built in a unified approach. Sockets are placed and merged actors are provided for easy assembly. Blueprints are included for ease of use and basic interactivity as carousel revolves and toy horses animate.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • PBR (Physical Based Rendering) Texture Set with Texel Density of 10.24 tx/cm
  • Automated Blueprint for animation and interactivity.
  • Modular build with both individual and merged meshes (Sockets defined for precise attachments.)
  • Both Static and Blueprint builds are available.

Number of Unique Meshes: 44 Unique Meshes, 40 Merged Meshes.

Collision: Yes (Custom built collision for meshes that a walking player can interact, others are auto-generated.)

Vertex Count: Varies

LODs: Yes (LODs are auto-generated by utilizing LODGroups.)

Number of Materials and Material Instances: 3 Materials, 37 Material Instances

Number of Textures: 92

Texture Resolutions: 47 4096x4096, 36 2048x2048, 6 1024x1024, 3 128x128 (Texel Density Target: 10.24 tx/cm)

Supported Development Platforms:

Windows: Yes

Documentation: Blueprints have tool-tips and are fully commented for ease of use.

EB
Egemen Barutcu
All Assets by Author
23.73 
Platforms Windows 64-bit, Windows 32-bit
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags CIRCUS, PBR, MERRYGOROUND, PROPS, REALISTIC, ENVIRONMENTS, MODULAR, BLUEPRINTS, CAROUSEL, GAME READY, AMUSEMENT PARK, AMUSEMENT
Release date 29.10.2022

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