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Discover how to create online Strategy games using the methods in this single chapter from the "Construct Game Starter Kit Collection" workshop. Why??!! Because you`ll soon learn, in this student workbook, that "Strategy games" outperform all other online games by 3:1. This workbook is perfect for novices, experienced web developers, and just anyone wanting their own bespoke "military conquest" games, artwork, and features.

When you complete this student workbook's 8 tutorials, you'll have a production pipeline that creates as many different historical "Military Strategy" games -- as seen in the Video -- as your imagination can dream of! Social Studies teaches can easily create historical conflicts to support their students' lessons. (Examples are provided!)

I'll guide you through 8 sequential lessons -- your choice of either Construct2 or Construct3 -- that create several styles of "Military History" and "Abstract Strategy" games using my Game Recipes™ method. By the end of this student workbook, you will have several fully functional Strategy games with "importable maps and NATO military symbols" -- not just a copy of my game, but your very own product(s) using your own gaming assets. There is a supporting website from where you can download all the lessons' code, bonus content included with your student workbook purchase.

The bonus content, download examples, and source code references show how to do every single thing in this game design workbook, so you can copy and paste any example into your own productions and then modify those artwork resources for your own purposes. A "General Game Licenses" are included in this book if you wish to deploy only my "Rogue Prince™" demonstration game as a C2 or C3 version.

The Instructor's Workshop edition - sold separately - has lecture presentation materials and several Instructor's Guides. Instructors earn commissions per student book sold from their workshops. This is a perfect package for after-school computer club projects, social studies, and history classes!

This extraordinarily comprehensive 200+ page guide will teach you how to:

  • Use either Construct v2 or v3.
  • Download the supporting bonus content.
  • How to integrate "Military Strategy" game mechanics into other game genres such as RPG, first-person shooters, Educational content for social studies or history, and "Simulation" Development!
  • Deploy your finished game as either a "Progressive Web Application" or "Single Page Web Application" for any device.
  • Analyze current business demand for this game's genre, how, and where to deploy it.
  • Automatically generate various game map-boards grids (squares or hexagons) with terrain features using standardized NATO military symbols.
12.44 
UE Versions 1.0.0.1
Release date 13.11.2023

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