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Universal variable type, any type,support c++ and blueprint, void pointer for blueprint.

For example:Class, Struct, int, bool, float, uint8....

Support Array(TArray<FBuffer>), Set(TSet<FBuffer>), Map(TMap<FBuffer>)

You can send a message to me if you need other versions.

Technical Details

Features:

  •  Universal variable type
  •  void pointer

Code Modules:

  •  Buffer (Runtime)
  •  BufferEditor (DeveloperTool)

Number of Blueprints: 0

Number of C++ Classes: 3

Supported Development Platforms: Win32, Win64, Linux, Mac

Supported Target Build Platforms: Win32, Win64, Linux, Mac

Documentation: GitHub

M
MoonStudio
All Assets by Author
6.83 
Platforms Windows 32-bit, Linux, MacOS, Windows 64-bit
UE Versions 4.25 - 4.27, 5.0
Tags ANYTYPE, UNIVERSAL, BUFFER, VOID
Release date 19.12.2021

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