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Attention: Update 5.1: Connect the box to: /Project Settings/ Platforms/ Windows / D3D12 Targeted Shader Formats/ SM6

Complete level full of accessories with a very high detail.

Attention: This pack is designed to be used exclusively with Nanite. There are some exceptions for compatibility.

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UPDATE :

  • Added Various Blueprints Medieval Knight killed
  • Added foliage
  • Added level complete of pack "Medieval knight Killed"
  • Various improvements.
  • Only for 5.1 or superior: Added material option to mix objects together and connected Nanite compatible double sided material on multiple objects. Added displacement Map in lava.



VIDEO

Other images


REQUIREMENTS: You need the Niagara plugin.

Tested on an i9 rtx 3060 with 55 FPS


Contents:

Since it is a complete level, the pack contains several parts:

 - The entrance to the world: It is an entrance with Mountains and terrain made with photogrammetry.

- The Bridge: With various options regarding columns, materials and others available through the already assembled blueprints.

- Medieval Knight: Several assassinated poses are available that are shown along the bridge and includes a burn situation. It has no rigging or animations.

- Priestess: Stone and metal figures with high detail in warrior representation. No rigging

- The temple and its variations: The dome has 10 variations delivered in the Blueprints but you can make many more with the supplied modular pieces.

- Lava: It is a very well-crafted material that is complemented by extremely well-crafted textures to achieve a hyper-realistic finish. You have 6 materials easily available in the main lava through the blueprint

- The volcano: Intended for medium and far viewing.

- Niagara FX: The pack complements with FX of fire, basic smoke, lava splash and a portal with several optional materials through the blueprint.

- Destructions, chaos and photogrammetry: A bit of everything with cinematographic quality.

- Symbols: The pack was developed through symbols such as crosses, ornaments and the like extracted from a long work.

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RECOMMENDATION:

Use the blueprints and take into account the options available in each of them, material changes, hiding parts or fire, etc.

LAVA SETTING: To make the personalized lava you obviously need a plan and paint a mask on it. This is so because in version 5.1 the plane will be a nanite and Vertex paint is not supported for this system. A material for this purpose called "forpainterMask" is delivered. A tutorial on this soon and let me know if needed.

Technical Details

Features:

  •  2 Trees and Ivy with Interactive Collision already set on the level.
  • 2 Characters with different situations. They are delivered in Pose semi A without rigging or animations.
  • 10 high detail lava texture sets.
  • 9 Blueprints Bridge assembled
  • 1 Blueprints Lava plane with 6 Materials
  •  2 Blueprints Destroy on lava assembled
  •  6 Blueprints Medieval Knight murdered assembled
  •  1 Blueprints Portal with various material options
  •  21 Blueprints props assembled
  • 2 Splines ( Chain and Ivy)
  • 3 Blueprints Priestess assembled
  • 11 Temple Blueprint assembled
  • 1 Blueprint Volcan Assembled.

Meshes: 222

Collision: Yes, automatically generated and per-poly

Vertex Count: 64 to 79.976 in Nanite (Some designs are high poly with no nanite)

LODs: Yes in no nanite exceptions

Materials: 23 and 1 Parameter Collection

Material Functions: 5

Material Instances: 233

Textures: 258

Texture Resolutions: 256 to 8192

Supported Development Platforms:

Windows: Yes tested

Mac: No tested

Documentation and support: studiodevis3d@gmail.com

S
StudioDevis3D
All Assets by Author
134.22 
Platforms Windows 64-bit
UE Versions 5.0 - 5.2
Tags KNIGHT, LAVA, DEADMAN, HELL, ALIEN WORLDS, TEMPLE, MODULAR, MEDIEVAL FANTASY, LAVA ROCK, CAVE, DEAD KNIGHTS, DUNGEON, DOME, NoAI, SCI-FI, HORROR
Release date 27.10.2022

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