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Overview Video : : Documentation

Stacks of Books, Magazines and Folders can be created fast through blueprints. Each blueprint uses Unreal's Instanced Static Mesh feature to render the stack very fast.

24 book covers for ArchViz scenes are available. A book stack can use 12 of them randomly placed by the blueprint. - Or use masked texture atlases to create generic covers with random colourations.

You also get 5 bookends and a couple of book shelves with multiple material options. All assets are made for Unreal Engine with baked high details using normal and AO maps.


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Technical Details

Documentation


Blueprints:

  • Randomly generated book stack to the right or left with optional tilted book at the end. All books can lean to the side
  • Randomly generated horizontal book pile
  • Randomly generated magazine pile
  • Office folder stack with standard 75 or 50 mm folder option

Materials:

  • 4 texture atlases with 24 book covers for ArchViz or other scenes
  • 20 materials for the generic cover option
  • 9 magazine covers for ArchViz or other scenes
  • Folder materials with random colour options.

Meshes:

  • Book, folder and magazine meshes
  • 5 book ends with multiple material options each
  • 2 types of book shelves with multiple material options each


Collision: Yes (simple box or custom)

Vertex Count: 56 - 540 (single meshes), 4213 for large book shelf

LODs: not necessary

Number of Unique Meshes: 18

Number of Materials and Material Instances: 90+

Number of Textures: 50+

Texture Resolutions: 2048

Supported Development Platforms: PC

Windows: Yes

Mac: Yes

9.48 
Platforms Linux, Windows 32-bit, Windows 64-bit, Other, Oculus, MacOS
UE Versions 4.23 - 4.27, 5.0 - 5.2
Tags OPTIMIZED, ARCH VIZ, REALISTIC, BLUEPRINTS
Release date 16.05.2020

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