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蓝图直接创建使用的子系统

Blueprints directly create subsystems used


右键直接创建子系统蓝图 ,在其他蓝图直接 Get 蓝图名称_C 获取子系统对象

Right-click to create a subsystem blueprint directly, and directly get blueprint name_C in other blueprints to get the subsystem object

Technical Details

Features:

  •  DT World Subsystem
  •  DT Local Player Subsystem
  •  DT Game Instance Subsystem

Code Modules: 

  •  Runtime :DTSubsystem
  • Editor :DTSubsystem、DTSubsystemEditor


Supported Development Platforms: Win64

Supported Target Build Platforms: Win64,Mac,Linux,Android,IOS,HoloLens

Documentation: English 中文

4.74 
Platforms Android, iOS, Linux, MacOS, Windows 64-bit, HoloLens 2
UE Versions 5.0 - 5.2
Tags SUBSYSTEMS, SUBSYSTEM, LOCALPLAYERSUBSYSTEM, WORLDSUBSYSTEM, NoAI, BLUEPRINTS
Release date 15.02.2023

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