Documentation: Link
Video Preview: Link
Playable Demo: Link
NOTE: You will need to enable the default Unreal Engine plugin called "Blueprint File utilities" otherwise you will get errors, please refer to the documentation above.
NOTE2: The example provided with the project only works with UE4 third person projects due to the input settings, therefore if you want to test the product, download my playable demo.
Before & after camera allows you to drag a camera actor to your level which will take screenshots from your play area at set time intervals or through interface calls which will create an album of images on the user’s PC from their play through. When you are done taking the screenshots, you can call a simple function that will automatically generate and show a slideshow of the player’s progress in the level.
Before & after camera can be used to generate screenshots of the player’s progress during game scenarios, such as:
- The player can clean or refurbish a house or location
- Where the player can draw on a canvas
- A game where the player can use creative mode to create architectures, models, etc
- And many other scenarios
You can then use these screenshots to slideshow the player’s progress during the level and how the environment changed during their gameplay.