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Video presentation: https://www.youtube.com/watch?v=Qy0yowQbByg


If you need help with model, please contact me at [ zeroart3d@gmail.com ].

Please leave a question (or review!)

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Rig: Character rigged to UE4 Mannequin skeleton. With some additional bones you can use physics simulations to different parts. Additional bones - [ eye_l, eye_r, belt_1, belt_2, Leather_1, Leather_2, Bag_1, Bag_2 ].

Test character in - ALSv4, 3rd person standard animations, Close Combat: Swordsman.


Blendshapes: Apple LiveLink blendshapes. Tested with LiveLink app.


Modular: All parts of clothing are separated. The body has modular parts [face, beard, eyes, arms, hands, torso, legs, sole]

ID maps - You can customize your character using Id maps. You can add drawings on the face and body, change their color and combine with each other. Also you can change hair,beard, eye and skin colors.


Texture maps: PBR - BaseColor, Normal, ORM, MatID, Opacity.

You can easily reduce texture size.


Technical Details

Features:

  •  Blendshapes / Morph Targets / Facial Expressions
  • Realistic detailed anatomy
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 1

Vertex counts of characters: verts - 82035, tris - 130928, faces - 81652

Number of Materials and Material Instances: 30

Number of Textures: 79

Texture Resolutions: 4096x4096

Supported Development Platforms: PC

Documentation: no

Important/Additional Notes: no

ZAP
ZERO ART PROJECT
All Assets by Author
95.87 
Platforms Windows 64-bit
UE Versions 4.21 - 4.27, 5.0 - 5.2
Tags AXE, LOW POLY, MODULAR CHARACTER, MODULAR, VIKING, BRUTAL, MALE, NoAI, CHARACTER, REALISTIC, BARBARIAN, MEDIEVAL, TRIBE, BLENDSHAPES, WARRIOR
Release date 02.04.2023

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