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Improve Unreal's origin BackgroundBlur widget, so that a mask texture (or material) can be applied to control the blur effect region.


Youtube Tutorial Video: [link]

Bilibili Tutorial Video for Chinese users: [link]

Technical Details

Features:

  • Support applying a mask texture.
  • Support using material as a mask. (Updated 2022-10-10)
  • Support switching mask channels (RGBA) of the texture.
  • Support changing mask texture and texture channels in blueprint at runtime.
  • Demo level included for an example of integration.


Code Modules:

  •  BackgroundBlurWithMask - Runtime


Number of Blueprints: 4

Number of C++ Classes: 10


Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32, IOS, Android


Precautions before buying:

  • Besides a mask texture (or material) that can be applied, the widget should work the same as the original background blur widget.
  • The performance of the widget is almost the same as the original background blur widget.
  • The widget can not be used as a 3D widget.
  • The widget can not be used in a Retainer Box.
  • The original background blur widget in UE5 supports adjusting Corner Radius.
14.37 
Platforms iOS, Android, Windows 64-bit, Windows 32-bit
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags BLUR, BACKOUNDBLUR, WIDGET, CODE PLUGIN, UMG, USER INTERFACE
Release date 05.09.2022

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