⚠ Disclaimer: We are currently only supporting Windows PowerShell scripts.
Videos
📋 Initiative (coming soon)
💪🏼 In Use-Demo (coming soon)
📚 Tutorial (coming soon)
💯 Review (coming soon)
To read
📌 Documentation
📈 Wikia
📜 Changelog
😎 Benefits
🙋♂️ FAQ (coming soon)
🎁 Wishlist
Automate everything. Eliminate repetitive task
We all hate repetitive tasks. The only think we hate more is making a tiny human error while performing them, which forces us to start all over again wasting our precious time. All of this can be avoided automating and batching all trivial tasks: packing for all platforms at once, exporting multiple models from blender or even uploading your artefacts to your web server.
We offer the ultimate script editor targeting Unreal Engine. Writing scripts (PowerShell scripts, Bash scripts, Python scripts, pick anything you like) is one of the most accessible ways of automating. With our editor you will have access to a wide variety of Unreal variables (engine specific, project specific or custom defined) which will allow you to write project and engine independent scripts so you can reuse them inside every single one of your projects and with any engine version.
Upcoming plans
- Support for custom script executor +5.0$ ETA: Q1 2022
- Support for Linux +2.5$ ETA: Q1 2022
- 10 more sample commands targeting artists +0.0$ ETA: Q1 2022
- Support for Mac +2.5$ ETA: Q2 2022