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This plugin allows you to automate your routines with Blueprints.

General usage video demonstration, upload release to Github.

Spawn actors in game.

Spawn actors in level in Editor.

Create Blueprint classes.

Technical Details

Features:

  •  Build chain of actions for automation your routines
  •  Executing programs or scripts
  •  Files operations
  • Automated Blueprint classes generation

Code Modules:

  •  Automation Toolchain(EditorNoCommandlet)

Number of Blueprints: 0

Number of C++ Classes: 10

Network Replicated: No

Supported Development Platforms: Any

Supported Target Build Platforms: No

Documentation: Link

L
LazyPanda07
All Assets by Author
7.66 
Platforms Windows 64-bit, MacOS, Linux, Windows 32-bit
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags AUTOMATION, EDITOR TOOL, EDITOR UTILITY
Release date 10.05.2022

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