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Simple and object oriented way to make your Blueprints asynchronous.

Video: Link.

Passing variables to tasks: Link.

Technical Details

Features:

  •  Async functions
  •  Run functions from another thread in main game thread
  •  Object oriented way of using

Code Modules:

  •  Async Blueprints Extension(Runtime)

Number of Blueprints: 0

Number of C++ Classes: 10

Network Replicated: No

Supported Development Platforms: Any

Supported Target Build Platforms: Any

Documentation: Link

L
LazyPanda07
All Assets by Author
4.78 
Platforms Other, Windows 64-bit, Windows 32-bit, Oculus, MacOS, Linux, iOS, HoloLens 2, Android
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags OBJECT ORIENTED, ASYNC, ASYNCHRONOUS, ASYNC FUNCTION
Release date 29.04.2022

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