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This plugin will help you to make your game more comfortable for a player. For example, pause the game when gamepad is disconnected or game is minimized. There is also other helpful functions.


You can ask me to implement other functions to this plugin.

Technical Details

Features:

  • Easy to integrate
  • Watch and handle the gamepad events such as connected/disconnected and pairing
  • Pause the game when app is minimized/lost focus
  • Check the external UI status
  • Helpful functions to read your input key mappings (taking into account gamepad status)

Code Modules:

  •  AppAndGamepadUtils [Runtime]


Number of Blueprints: 1

Number of C++ Classes: 3

Supported Development Platforms: All

Supported Target Build Platforms: All

Documentation: read this document

AK
Andrey Kharitonov
All Assets by Author
24.20 
Platforms Linux, iOS, Android, MacOS, Other, Windows 32-bit, Windows 64-bit, Oculus
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags UTILS, APPLICATON, INPUTS, DETECT GAMEPAD, BLUEPRINT PLUGIN, GAMEPAD, CODE PLUGIN
Release date 06.09.2022

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