Information
AnimInstanceExtensions is an Unreal Engine plugin which provides powerful utilities to extend your AnimInstanceBlueprint.
The current feature set focuses on anim instance based bone deformation such as scaling, translation, rotation.
Supported Modes
- LIVE: The live mode let's you bind certain variables from the Animation Blueprint by variable name that you can live update during runtime. For example you want to increase the hands of your character while moving, you can do that.
- DataTable: The datatable mode let's you use a group of bone modifications inside your AnimBP stored in a DataTable you specified.
- Simple: If you don't need live variables, nor datatables you can simply specify all the scales, rotations, translations of the bones you need in a simple array.
Each modes have an example inside the asset. If you have questions please reach out: rex.marketplace@gmail.com
Documentation
https://github.com/lordrex34/AnimInstanceExtensionsDoc/wiki
Tutorials