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Documentation: Here


This pack contains a single blueprint. It holds the logic for setting up a scaleable billboard where the borders automatically scale with the blueprint itself. You can place lights on the surface, a support, and choose between 18 different ways to animate your billboard transitions. You can control up, down, left or right transitions, as well a center and 'none' (which is custom for each type). There are 3 types of animations, Fade, Masks and Panning. These 3 combined with the 6 previous types are 18 different animation variations. You can further control this by setting up the timing of the transition itself, the delay until the next transition starts, the ability to add lights to the surface which can have their colors change as the textures swap. It is set up to use a custom mesh if you need the option.


This is perfect for billboards, animated wall pictures, character wanted screens that change over time, flashing warning signs, or panning stock market prices. There's quite a few things you can do with this single blueprint.


The example images I provide are created by myself, and using Midjourney.

Technical Details

Features:

  • An array that holds all the images you want to use.
  • A corresponding array that holds the light color for the image (if you choose to use lighting)
  • A total of 18 transitions for changing between the images to choose from.
  • The ability to randomize the order of the image.
  • Control over the transition time, and the delay until the next one triggers. Also, you can choose if the transition is curved or linear.
  •  If you use the 'mask' option, you can choose a texture to mask the transition for added variation and control.
  • Lights can be enable, and by default it automatically scales with your billboard to fill the size of it.
  •  An attachment asset can be referenced to be used as a base or anchor to a building.
  • You can control the surface material of the billboard itself with a MSR texture, and have full control over the metal, spec, and roughness values. helps make each one unique.

Number of Blueprints:1

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Here

CA
Christopher Albeluhn
All Assets by Author
24.20 
Platforms Windows 64-bit, Other, Linux, Windows 32-bit
UE Versions 4.22 - 4.27, 5.0 - 5.2
Tags DYNAMIC LIGHTING, TRANSITIONS, BILLBOARD, ANIMATED
Release date 17.09.2022

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