Know exactly, where your enemies are, see them all on 3D Radar! Demo Map Video
2023-JAN-06 - HotFix Update: fixed problem that vertical target "rods" on display may disappear.
Highly customizable Radar Blueprint (see Overview Map), attach it as a Child Actor to your vehicle.
IMPORTANT NOTES:
1) To avoid conflicting overlaps, one custom Collisions Object Channel is used. Please see help in gallery image.
2) Actors that need to be on Radar, needs two Actor Tags. One - "Target", other - one of "Aircraft", "Turret", "Vehicle".
3) In some simplified form, 3D Radar will be added to my existing assets "Vol.1" and "Vol.2". If you own those, you might wait for updates for those assets. But, as mentioned - it will be in some basic form there.
You can change those tags as you wish, and, by following existing logics in Radar Blueprint, add more target classificators. Radar Blueprint is well commented. Please, see DOCS for functions, variables, setup, migration.
Custom Font used:
Sizenko Alexander, "Style-7", LINK