A fully rigged Cell Shaded character for your Anime style RPG
Fully Rigged - Body and Face
Cell-shader materials and outline
Animation Blueprint, IK Rig and Playable Character configured.
Unreal Mannequin animations.
Features:
Rigged: Yes
Rigged to Epic skeleton: Yes + Facial Rig
If rigged to the Epic skeleton, IK bones are included: No
Animated: No
Number of characters: 1
Vertex counts of characters: 60k
Number of Materials and Material Instances: 8
Number of Textures: 15
Texture Resolutions: 2048x2048, 4096x2048, 4096x4096, 8192x4096
Supported Development Platforms:
-Windows: Yes
Important/Additional Notes: Virtual Textures need to be enabled.
Cheek_L
Cheek_R
Ear_01_L
Ear_01_R
Ear_02_L
Ear_02_R
Ear_03_L
Ear_03_R
Eye_Corner_001_L
Eye_Corner_001_R
Eye_Corner_002_L
Eye_Corner_002_R
Eye_Down_001_L
Eye_Down_001_R
Eye_Down_002_L
Eye_Down_002_R
Eye_Down_003_L
Eye_Down_003_R
Eye_L
Eye_L_001
Eye_R
Eye_R_001
Eye_up_001_L
Eye_up_001_R
Eye_up_002_L
Eye_up_002_R
Eye_up_003_L
Eye_up_003_R
Eyebrow_001_L
Eyebrow_001_R
Eyebrow_002_L
Eyebrow_002_R
Eyebrow_003_L
Eyebrow_003_R
Eyebrow_004_L
Eyebrow_004_R
Jaw
Lip_Down_L
Lip_Down_R
Lip_Down
Lip_UP
Lip_UP_L
Lip_UP_R
Mouth_Corner_L
Mouth_Corner_R
Nose
Nose_Corner_L
Nose_Corner_R
Puff_L
Puff_R
Teeth_DOWN
Teeth_UP
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