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This is the AI Tower Toolkit you've been waiting for! This toolkit provides three distinct tower types that you can use and build off for your next project, removing the grunt work and letting you focus on the fun!

Version 1.2 has just released, adding predictive targeting to shooting towers!




Features

  • Three distinct tower types
  • Shooting Tower
  • Healing Tower
  • Capturable Tower
  • Choose between dumb or predictive targeting algorithms for shooting towers.
  • Revolutionary prioritized targeting system lets you set up smarter towers
  • AI essentials exposed to Blueprints from C++
  • FGenericTeamId/IGenericTeamAgentInterface
  • GetActorEyesViewPoint
  • Multiplayer support
  • Fully compatible with blueprint-only projects or mixed projects
  • Basic minion, health components and projectile/weapon systems to get you started
  • Four demo maps demonstrating the tower functionality

Technical Details

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  EnhancedAIPlugin - Runtime
  •  ExposeEngineAIToBlueprint - Runtime

Supported Networking Modes: Standalone, Listen Server, Dedicated Server

Number of Blueprints: 30

Number of C++ Classes: 6

Network Replicated: Yes

Supported Development Platforms: Win64, Linux

Supported Target Build Platforms: Win64, Linux

Release Notes: https://docs.google.com/document/d/13os53E0udzq4L9BebuHAWupKzGGXKjg-NfQGZoAV9YU/edit?usp=sharing

User Guide: https://docs.google.com/document/d/1XP7RiMJIEoIbPjPJc2zjIWJVdd2h1-Y2LjWDjMMQo8o/edit?usp=sharing

Example Project: None, examples are included in the plugin (See Content/Maps)

14.80 
Platforms Windows 64-bit, Linux
UE Versions 5.0 - 5.1
Tags SHOOTING, AI, AI PERCEPTION, MULTIPLAYER, NoAI, AI SENSE, BLUEPRINTS
Release date 06.09.2022

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