Ends Today: Save up to 95% on the Time Travel Mega Bundle!

This is the 'CodeLikeMe' Official marketplace account.


The fire propagation system allows you to use a customizable Flamethrower, fire, and burn grasses and trees. Fire can spread realistically across grasses and trees. Trees can also catch fire from burning grasses and adjacent trees in contact with them. Fire can spread only to the grass areas and trees, not to soil areas on the landscape. Burnt surfaces will be visible throughout the gameplay once grasses or trees are burnt. The burnt surfaces on grassland and tree leaves make use of Runtime Virtual Textures.



Preview


Includes:

  • 1 Example DemoLevel

Technical Details

Features:

  • Customizable Flamethrower
  • Flamethrower Particle System made in Niagara
  • Impact effect of the Flamethrower with Grasses and Trees
  • Customizable Fire Propagation across Grasses and Trees
  • Fire can propagate from grass to trees
  • Fire can propagate between adjacent trees
  • Configurable Fire Propagation Distance and Interval
  • Burnt Grassland surfaces
  • Smooth reduction of grasses’ and tree leaves’ blades when burning with fire
  •  Customizable Burnt Decal on Trees
  •  Configurable Delays on Every Interaction of the Flame from Flamethrower
  •  3 Tree Samples with customized Simple Collisions
  •  1 Grass Sample
  • 1 Grassland Level Map with FPS Game Mode  

Type of Emitters: (CPU, GPU, etc)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link


Support: jeewantha.bandara@arimaclanka.com

For Complete Tutorial Series: Link

CLM
Code Like Me
All Assets by Author
14.80 
Platforms Other, Windows 64-bit, Windows 32-bit, Oculus, MacOS, Linux
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags REALISTIC, NoAI, ENVIRONMENTS, NIAGARA VFX, FLAMETHROWER, BLUEPRINTS
Release date 09.03.2021

Similar products

Image
Sign In
Image
Sign Up
Image
Recovery