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An abandoned factory complex located in the east of Europe. The project includes buildings and other models that you see in the screenshots. The scene is assembled and delivered as in the screenshots. Most of the buildings are modular, the buildings can be entered. The material of the road, the floor in buildings, crushed stone embankment, etc. - materials (vertex painting).
All models have a UV lighting map, which allows them to be used in various projects and game engines. If necessary, you can switch from the LOD system to the Nanite system in the settings of the model in a couple of mouse clicks.
The project includes:
Number of Unique Meshes: 272
Collision: Yes (automatically, individual)
Vertex Count:
- Modular elements of buildings - beams, columns and wall panels (from 16 to 8134)
- Railway Crane - (20646)
- Transport container - (from 2516 to 6574)
LODs: Yes (82 Meshes)
Number of Materials and Material Instances: 137
Number of Textures: 277
Texture Resolutions: The resolution of the textures is varied (from 512 to 4096)
Supported Development Platforms: Windows
Documentation: No
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