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Example Video

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*****UPDATE*****

2023/Jan/15

  • Fixed IKFoot issue on UE4 Mannequin in Unreal Engine 4 version.


*****UPDATE*****

2022/07/18

  • Adding Linear RootMotion Assets - Please try these assets if you would like to avoid foot sliding with not Using RootMotion in game.
  1. Open the walk animation asset you would like to use in animation viewer inside Rootmotion_linear Folder
  2. Tick the Force Root Lock check box
  3. Set the zombie character's walk speed with same as Root motion movement speed.

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  • 22 Realistic zombie Motion. This motion will make your zombie crowd more scary and creepy.
  • Most of motions are 4 steps looping. Looks more dynamic and realistic.
  • Perfectly Looped motion.
  • Works perfect for in game animation or cinematic scene.
  • Assets are saved for UE4 and also UE5 Mannequin.


*If you are interested in this product, you can also have a look my other Zombie animation pack.

65 Zombie Idle Animation Pack

Technical Details

Features:

  • 22 unique zombie walk motion
  • This animation pack will help you create zombie crowds for in-game or cinematics
  • All animation assets are created with a seamless loop
  • All assets have compatible versions for UE4 and UE5 Mannequin Skeletons|
  • FBX source file included
  • Supporting RootMotion and In-Place
  • Supporting UE4/UE5 Mannequin Skeleton


Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations: 22 RootMotion, 22 In-Place Motion(Same motion saved as In-Place motion)

Animation types (Root Motion/In-place): Supporting both Root and In-Place motion

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

23.73 
Platforms Android, Other, HoloLens 2, iOS, Linux, MacOS, Oculus, Windows 32-bit, Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags WALK CYCLE, NoAI, MANNEQUIN RIG, MOTION CAPTURE, ANIMATIONS, WALKING, SKELETON, MOCAP, ZOMBIE, CREATURE
Release date 13.07.2022

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